EBEC Survival Guide
EBEC is just around the corner, you can already feel the thrill. We’ve prepared the (virtual) ground for the unfolding of this unique engineering event, along with the finalisation of the organizational part of the challenges.
The final details have been implemented and now are to be presented to you, curious pals. If questions such as “On which platform will the event be hosted?” or “Where do I get those suggested design software apps from?” tormented you (or at least interested), then we have the answers.
Check out this Online Survival Guide that contains all the information you need!
Case Study
This first category represents the theoretical part of the competition. You are given a real life problem in a context specified at the beginning of the competition and, looking at everything through an engineer's point of view, you have to find the most suitable solution. The task chosen is a hypothetical situation inspired by problems we could encounter in a day-to-day dystopian life. This way, the ideas must have an applicability in the real world.
The only change this edition is that you will no longer be disturbed by the noise created by all the other teams debating ideas, the experience of coming up with solutions being more private. This part of the competition will take place on Zoom, the teams preparing their topic in a breakroom.
Team Design
The practical challenge of the event has changed a little bit. It was known as the part where you and your team flutter around the competition room trying to reserve some materials and tools in order to construct the best imaginable version of your prototype model for the given problem.
You can no longer get your hands on the glue gun, tape and saw, however, you can still get your hands on the prize, and more importantly get your head in the game. The game we’re talking about is designing a mechanism which, according to the requirements announced at the beginning of the task, will have to have a specific form and function. This design will be implemented in a software application of your choice: the ingenious and all-time-loved AutoCAD/Unity/Other.
Escape Room
Our glitch unlocked a new competition. Seeking to complement the skills tested in the previous categories, our Escape Room tackles lateral thinking, flexibility, originality, observation and reaction speed.
This category represents a series of more interactive, and out of the box, engineering challenges, on gradual levels of difficulty. At the end of every passed challenge, the participants get to access the next stage, but here’s the catch: cooperation is the utmost key.
This edition's juries

Radu marțiș
UTCN Representative

Flavius Fecior
BEST Representative

Adrian Sabou
UTCN Representative

Mihail Dadun
BEST Representative

Corina Știrbu
Wolfpack Digital Representative

Rares Sabau
DDROIDD Representative

Roxana Iuliana Buric
BEST Representative

Sebastian Muntean
Emerson Representative

Toader Seretan
Emerson Representative
© 2020 BEST Cluj-Napoca. All rights reserved
© 2020 BEST Cluj-Napoca. All rights reserved